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- on mouseEnter
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- end
-
- on mouseDown
- set the member of sprite 3 to "eddiePic_" & string(the currentSpriteNum - 35)
- set the locH of sprite 48 to the left of sprite the currentSpriteNum
- set the locV of sprite 48 to the top of sprite the currentSpriteNum
- end
-
- on mouseLeave
- set the cursor of sprite the currentSpriteNum to [the number of member "finger", the number of member "fingermask"]
- end
-